What's next
The Codex is Wave 5 (see its own page). Here's everything else in the pipeline: feedback instrumentation, campaign-aware answers, achievements, and Wave 6 knowledge packs.
Also in Wave 5
👍 Feedback that becomes data
Thumbs up/down on every answer — plus a "this spoiled me" button. Each press is a labeled data point in a local usage ledger, and spoiler reports become ground-truth for the retrieval benchmark. Complaints literally train the test suite.
5.1 — first slice🧠 Campaign-aware answers
Conversations get relevant codex context injected automatically: "what do I know about the Sorrow?" answers from your playthrough, with citations to your own screenshots.
5.5🏆 Achievements & meta
Achievement screens and settings menus tracked as snapshots; optional read-only Xbox import. Hidden achievements stay hidden below "full spoilers" — their names are spoilers too.
5.6Wave 6 — knowledge packs
Per-game "expertise cartridges": declarative, versioned, and strictly read-only. A pack teaches Nagato a specific game without a single line of executable code.
🧩 What a pack knows
For each game: which wikis to trust (and how much), what the process is called, a glossary to help entity resolution, and — the big one — where saves/configs/logs live and how to parse them.
"sources": { "wiki.torment.test": "curated" },
"detection": ["TidesOfNumenera*.exe"],
"data-sources": [{ "path": "saves/*.sav",
"format": "tides-save-v9", "consent": "required" }] }
🔒 The safety model
Packs are data, never code — parsers live in the app, packs only describe formats. Every declared path needs explicit per-game consent before the first read, reads are copy-then-parse (never touching live file handles), and pack trust suggestions are proposals to approve, not silent overrides.
Explicitly rejected for now: reading game memory. Even read-only, it's the mechanical signature of a cheat tool and can trip anti-cheat bans. There's a standing decision record that quarantines the idea behind five gates.
Delivery timeline
Game Bar widget, game detection, conversations, notes, campaign memory, trace inspector, local explanations.
Immutable provenance-tracked sources, Sources viewer, consent-gated local ingestion, PDF/wiki adapters.
Chunked search, local embeddings, spoiler-budgeted fusion — currently self-disabled because it missed its own latency bar. It ships when it earns it.
The Codex (see its page), feedback ledger, campaign-aware answers, achievements. The first slice (feedback + usage ledger) lands first so every play session starts generating data.
Per-game expertise with consent-gated save parsing; ends with a real reference pack validated live.